SOA Framework - Scriptable Object Architecture
A downloadable tool
ES----
SOA (Scriptable Object Architecture) es un framework que implementa los patrones base de una arquitectura basada en scriptable objects, el objetivo es desarrollar la idea presentada en “Unite Austin 2017 - Architecture of games with scriptable objects” usando los conceptos mencionados en la conferencia.
TextMesh Pro usado en las demos.
*El video mostrado no me pertenece, lo uso como referencia de la estructura del framework.*
Documentación.pdf dentro ES/EN
Funciones:
- Scriptable variables/Reference patron
- Scriptable GameEvents/Listeners
- RuntimeSet/Registers
- Scriptable Enums
- Asset Based Systems/Save system
- Scriptable audio collections
- Scriptable comparators/Reference patron
- Scriptable object pooling
EN----
SOA (Scriptable Object Architecture) is a framework that implements the base patterns for an architecture raised on scriptable objects, the objective is to develop the idea presented in “Unite Austin 2017 - Architecture of games with scriptable objects” using the concepts of the mentioned conference.
TextMesh Pro used on demos.
*I do not own the video shown, I put it as a reference of the framework structure.*
Documentation.pdf inside ES/EN
Functions:
- Scriptable variables/Reference patron
- Scriptable GameEvents/Listeners
- RuntimeSet/Registers
- Scriptable Enums
- Asset Based Systems/Save system
- Scriptable audio collections
- Scriptable comparators/Reference patron
- Scriptable object pooling
Status | In development |
Category | Tool |
Rating | Rated 5.0 out of 5 stars (2 total ratings) |
Author | Strange World |
Tags | development, framework, sourcecode, Unity |
Download
Click download now to get access to the following files:
Comments
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Great Job! it realy was so much helpful :D
Fantastic!
Thanks!! :)